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System Design Concepts

Table of Contents

  1. DNS (Domain Name System)
  2. API Gateway
  3. Load Balancer
  4. Proxy (Reverse & Forward)
  5. Vertical Scaling
  6. Horizontal Scaling
  7. Vertical DB Scaling
  8. Horizontal DB Scaling
  9. Master-Slave (Primary-Replica) DB
  10. Consistent Hashing
  11. Caching
  12. CDN (Content Delivery Network)
  13. Database Index
  14. CAP Theorem
  15. Long Polling vs WebSockets
  16. Decision Matrix: When to Use What

DNS (Domain Name System)

What is DNS?

DNS translates human-readable domain names (like google.com) into IP addresses that computers use to identify each other.

Why DNS?

  • Human-friendly: Easy to remember domain names vs IP addresses
  • Flexibility: Change server IPs without affecting users
  • Load distribution: Route traffic to different servers

How DNS Works?

  1. User types example.com
  2. Browser checks local cache
  3. Queries DNS resolver (ISP)
  4. Resolver queries root nameserver
  5. Directed to TLD nameserver (.com)
  6. Finally queries authoritative nameserver
  7. Returns IP address

Where to Use?

  • Essential for all web applications
  • Microservices: Service discovery
  • Global applications: Geo-based routing

When to Optimize?

  • High traffic applications
  • Global user base
  • Multiple data centers

API Gateway

What is API Gateway?

A single entry point that manages all client requests and routes them to appropriate microservices.

Why API Gateway?

  • Single entry point: Centralized access control
  • Cross-cutting concerns: Authentication, logging, rate limiting
  • Protocol translation: REST to GraphQL, HTTP to gRPC
  • Request/Response transformation

How API Gateway Works?

ClientAPI GatewayAuthenticationRate LimitingLoad BalancerMicroservice

Key Features:

  • Authentication & Authorization
  • Rate limiting & Throttling
  • Request/Response caching
  • Load balancing
  • Monitoring & Analytics

Where to Use?

  • Microservices architecture
  • Mobile applications: Single endpoint for multiple services
  • Third-party API management

When to Implement?

  • Multiple microservices (3+)
  • Need centralized security
  • Complex routing requirements

Load Balancer

What is Load Balancer?

Distributes incoming requests across multiple servers to ensure no single server gets overwhelmed.

Why Load Balancer?

  • High availability: No single point of failure
  • Performance: Distribute load evenly
  • Scalability: Add/remove servers easily
  • Health monitoring: Route away from failed servers

Types of Load Balancing:

Layer 4 (Transport Layer)

  • Routes based on IP and port
  • Faster: No content inspection
  • Examples: TCP/UDP load balancing

Layer 7 (Application Layer)

  • Routes based on HTTP content
  • Smarter: Content-based routing
  • Examples: Route /api/users to user service

Load Balancing Algorithms:

  • Round Robin: Requests distributed sequentially
  • Weighted Round Robin: Servers get requests based on capacity
  • Least Connections: Route to server with fewest active connections
  • IP Hash: Route based on client IP hash

Where to Use?

  • Web applications: Multiple app servers
  • Databases: Read replicas
  • Microservices: Service-to-service communication

When to Implement?

  • Traffic > single server capacity
  • Need high availability (99.9%+)
  • Predictable traffic spikes

Proxy (Reverse & Forward)

Forward Proxy

Client → Forward Proxy → Internet → Server

Why Forward Proxy?

  • Privacy: Hide client identity
  • Security: Filter malicious content
  • Caching: Reduce bandwidth usage
  • Access control: Block certain websites

Where to Use?

  • Corporate networks: Internet access control
  • Privacy: VPN services
  • Performance: Caching frequently accessed content

Reverse Proxy

Client → Internet → Reverse Proxy → Server

Why Reverse Proxy?

  • Load balancing: Distribute requests
  • SSL termination: Handle encryption/decryption
  • Caching: Store responses
  • Security: Hide server details

Where to Use?

  • Web servers: Nginx, Apache as reverse proxy
  • API servers: Hide internal architecture
  • CDN: Edge servers act as reverse proxies

When to Use Each?

  • Forward Proxy: Client-side control needed
  • Reverse Proxy: Server-side optimization needed

Vertical Scaling

What is Vertical Scaling?

Scale Up: Adding more power (CPU, RAM, Storage) to existing machine.

Why Vertical Scaling?

  • Simple: No architectural changes needed
  • ACID compliance: Single database maintains consistency
  • No complexity: Existing code works as-is

Limitations:

  • Hardware limits: Physical constraints
  • Cost: Exponentially expensive
  • Single point of failure
  • Downtime: Requires server restart

Where to Use?

  • Traditional databases: PostgreSQL, MySQL
  • Legacy applications: Cannot be distributed
  • Small to medium applications

When to Choose?

  • Early stage: Simple solution
  • ACID requirements: Strong consistency needed
  • Budget constraints: Initially cheaper

Horizontal Scaling

What is Horizontal Scaling?

Scale Out: Adding more machines to handle increased load.

Why Horizontal Scaling?

  • No limits: Can add infinite machines
  • Cost-effective: Use commodity hardware
  • High availability: No single point of failure
  • Fault tolerance: System continues if servers fail

Challenges:

  • Complexity: Distributed system challenges
  • Data consistency: CAP theorem limitations
  • Network latency: Inter-service communication
  • State management: Sessions, caching

Where to Use?

  • Web applications: Stateless app servers
  • NoSQL databases: MongoDB, Cassandra
  • Microservices: Independent scaling

When to Choose?

  • High traffic: Millions of users
  • Growth expectations: Rapid scaling needed
  • Global presence: Multiple regions

Vertical DB Scaling

What is Vertical DB Scaling?

Upgrade database machine → Add more CPU, RAM, faster storage to single database server.

Why Vertical DB Scaling?

  • Simple: No code changes required
  • ACID compliance: Maintains database consistency
  • Immediate: Quick performance improvement

Limitations:

  • Hardware ceiling: Physical limits
  • Expensive: High-end hardware costs
  • Single point of failure
  • Downtime: Requires maintenance window

Where to Use?

  • OLTP systems: Heavy transaction processing
  • Legacy applications: Cannot modify architecture
  • Compliance requirements: Single database needed

When to Choose?

  • Quick fix needed
  • Strong consistency required
  • Limited development resources

Horizontal DB Scaling

What is Horizontal DB Scaling?

Distribute database across multiple machines using replication and sharding.

Two Main Approaches:

Replication (Read Scaling)

  • Master-Slave: One write node, multiple read nodes
  • Master-Master: Multiple write nodes (complex)

Sharding (Write Scaling)

  • Partition data: Split across multiple databases
  • Shard key: Determines data distribution

Why Horizontal DB Scaling?

  • No hardware limits: Add more machines
  • Cost-effective: Commodity hardware
  • High availability: No single point of failure

Challenges:

  • Complexity: Distributed queries
  • Data consistency: Eventual consistency
  • Cross-shard operations: JOINs across shards

Where to Use?

  • Large datasets: TBs of data
  • High write loads: Social media, IoT
  • Global applications: Regional data distribution

When to Choose?

  • Vertical scaling exhausted
  • High read/write demands
  • Cost optimization needed

Master-Slave (Primary-Replica) DB

What is Master-Slave?

Master: Handles all writes (INSERT, UPDATE, DELETE) Slave: Handles reads (SELECT) - replicates data from master

Why Master-Slave?

  • Read scalability: Multiple slaves for read queries
  • High availability: Slave can become master if primary fails
  • Backup: Slaves serve as live backups
  • Geographic distribution: Slaves in different regions

How Replication Works?

  1. Write comes to Master
  2. Master logs the change
  3. Asynchronous/Synchronous replication to slaves
  4. Reads distributed among slaves

Replication Types:

Synchronous Replication

  • Pros: Strong consistency, no data loss
  • Cons: Higher latency, availability impact

Asynchronous Replication

  • Pros: Low latency, high availability
  • Cons: Potential data loss, eventual consistency

Where to Use?

  • Read-heavy applications: Social media feeds
  • Reporting systems: Analytics on read replicas
  • Geographic distribution: Regional read replicas

When to Implement?

  • Read traffic >> Write traffic
  • Need high availability
  • Global user base

Consistent Hashing

What is Consistent Hashing?

A distributed hashing technique that minimizes data movement when nodes are added/removed.

Why Consistent Hashing?

Traditional Hashing Problem:

server = hash(key) % number_of_servers

When servers change, most keys need redistribution.

Consistent Hashing Solution:

  • Hash ring: Servers and keys mapped to ring
  • Minimal redistribution: Only affected keys move

How Consistent Hashing Works?

  1. Hash ring: 0 to 2^32-1
  2. Map servers: Hash server IDs to ring positions
  3. Map keys: Hash keys to ring positions
  4. Key assignment: Clockwise to next server
  5. Virtual nodes: Multiple positions per server for better distribution

Benefits:

  • Minimal redistribution: Only 1/N keys move when adding server
  • Load balancing: Virtual nodes ensure even distribution
  • Fault tolerance: System continues with node failures

Where to Use?

  • Distributed caches: Redis Cluster, Memcached
  • Distributed databases: Cassandra, DynamoDB
  • Load balancers: Consistent server assignment
  • CDN: Content distribution

When to Implement?

  • Dynamic scaling: Frequent server changes
  • Large distributed systems
  • Need predictable redistribution

Caching

What is Caching?

Temporary storage of frequently accessed data in faster storage medium.

Why Caching?

  • Performance: Sub-millisecond response times
  • Cost reduction: Fewer database queries
  • Scalability: Handle more concurrent users
  • User experience: Faster page loads

Cache Levels:

Browser Cache

  • Client-side: Images, CSS, JS files
  • Control: Cache-Control headers

CDN Cache

  • Edge locations: Geographically distributed
  • Content: Static assets, API responses

Application Cache

  • In-memory: Redis, Memcached
  • Content: Database query results, computed values

Database Cache

  • Query cache: Cached query results
  • Buffer pool: Frequently accessed pages

Caching Strategies:

Cache-Aside (Lazy Loading)

1. Check cache
2. If miss → Query DBUpdate cache
3. If hit → Return from cache

Write-Through

1. Write to cache
2. Write to database
3. Return success

Write-Behind (Write-Back)

1. Write to cache
2. Return success
3. Asynchronously write to database

Refresh-Ahead

1. Refresh cache before expiration
2. Always serve from cache

Cache Eviction Policies:

  • LRU: Least Recently Used
  • LFU: Least Frequently Used
  • TTL: Time To Live
  • FIFO: First In, First Out

Where to Use?

  • Web applications: Session data, user profiles
  • APIs: Response caching
  • Databases: Query result caching
  • Static content: Images, videos, documents

When to Implement?

  • Repetitive queries: Same data accessed frequently
  • Expensive computations: Complex calculations
  • External API calls: Third-party service responses

CDN (Content Delivery Network)

What is CDN?

Geographically distributed servers that cache and serve content from locations closest to users.

Why CDN?

  • Reduced latency: Serve from nearest location
  • Bandwidth optimization: Reduce origin server load
  • High availability: Multiple edge locations
  • DDoS protection: Absorb malicious traffic

How CDN Works?

  1. User requests content
  2. DNS resolution points to nearest edge server
  3. Edge server checks local cache
  4. Cache hit: Serve from edge
  5. Cache miss: Fetch from origin, cache, then serve

CDN Types:

Push CDN

  • Manual upload: Content pushed to CDN
  • Control: Full control over caching
  • Use case: Less frequent updates

Pull CDN

  • Automatic caching: CDN pulls on first request
  • Convenience: No manual intervention
  • Use case: Frequent content updates

Content Types:

  • Static assets: Images, CSS, JS, fonts
  • Dynamic content: API responses (with proper headers)
  • Video streaming: Adaptive bitrate streaming
  • Software downloads: Large files

Where to Use?

  • Global applications: Users worldwide
  • Media-heavy sites: Images, videos
  • E-commerce: Product images, catalogs
  • APIs: Cacheable responses

When to Implement?

  • Global user base
  • Large static assets
  • High traffic volumes
  • Need 99.9%+ availability

Database Index

What is Database Index?

Data structure that improves query performance by creating shortcuts to find data quickly.

Why Database Index?

  • Query performance: O(log n) vs O(n) lookup
  • Faster JOINs: Efficient table joining
  • Ordering: Quick ORDER BY operations
  • Uniqueness: Enforce unique constraints

How Index Works?

Without Index: Sequential scan through all rows With Index: Tree structure points directly to data

Index Types:

Primary Index

  • Clustered: Data physically ordered by index key
  • One per table: Usually on primary key

Secondary Index

  • Non-clustered: Separate structure pointing to data
  • Multiple allowed: On any column

Composite Index

  • Multiple columns: Index on (col1, col2, col3)
  • Column order matters: Use leftmost columns first

Unique Index

  • Uniqueness enforcement: No duplicate values
  • Performance: Same as regular index

Index Structures:

B-Tree Index

  • Balanced tree: Equal path length to all leaves
  • Range queries: Efficient for >, <, BETWEEN
  • Most common: Default in most databases

Hash Index

  • Hash function: Direct key-to-location mapping
  • Equality queries: Only = operations
  • Fast lookups: O(1) access time

Bitmap Index

  • Bit arrays: Each bit represents row presence
  • Low cardinality: Gender, status fields
  • Data warehousing: OLAP systems

Where to Use?

  • Frequently queried columns: WHERE clause columns
  • JOIN columns: Foreign key relationships
  • ORDER BY columns: Sorting operations
  • GROUP BY columns: Aggregation queries

Index Trade-offs:

Benefits:

  • Faster SELECT queries
  • Faster JOINs and sorting
  • Unique constraint enforcement

Costs:

  • Storage overhead (10-15% of table size)
  • Slower INSERT/UPDATE/DELETE
  • Index maintenance overhead

When to Create Index?

  • Query frequency: Column used in many queries
  • Query performance: Slow queries on large tables
  • Cardinality: High selectivity (many unique values)

When NOT to Create Index?

  • Frequently updated columns: High write overhead
  • Small tables: Sequential scan is faster
  • Low selectivity: Few unique values

CAP Theorem

What is CAP Theorem?

Impossible to guarantee all three properties simultaneously in a distributed system:

  • Consistency
  • Availability
  • Partition tolerance

The Three Properties:

Consistency (C)

All nodes see the same data simultaneously

  • Strong consistency: All reads return most recent write
  • Eventual consistency: System will become consistent over time
  • Weak consistency: No guarantees about when consistency occurs

Availability (A)

System remains operational 100% of the time

  • High availability: System responds to requests
  • Fault tolerance: Continues operating despite failures
  • No single point of failure

Partition Tolerance (P)

System continues operating despite network failures

  • Network splits: Nodes cannot communicate
  • Message loss: Packets dropped or delayed
  • Distributed reality: Network failures are inevitable

CAP Combinations:

CP Systems (Consistency + Partition Tolerance)

Sacrifice Availability: System may become unavailable during partitions

  • Examples: MongoDB, Redis Cluster, HBase
  • Use case: Banking systems, inventory management
  • Behavior: Block operations until consistency restored

AP Systems (Availability + Partition Tolerance)

Sacrifice Consistency: Accept temporary inconsistency for availability

  • Examples: Cassandra, DynamoDB, CouchDB
  • Use case: Social media, content delivery
  • Behavior: Continue serving potentially stale data

CA Systems (Consistency + Availability)

Not partition tolerant: Only work in single node or perfect network

  • Examples: Traditional RDBMS in single node
  • Reality: Not feasible in distributed systems
  • Note: Network partitions will occur

Real-World Examples:

Banking System (CP)

Scenario: Transfer $100 from Account A to Account B
Choice: Ensure both accounts updated correctly OR system available
Decision: Block operation until consistency guaranteed

Social Media Feed (AP)

Scenario: User posts update, friends should see it
Choice: All friends see update immediately OR system stays responsive
Decision: Some friends may see stale feed temporarily

PACELC Theorem

Extension of CAP: Even without partitions, trade-off between Latency and Consistency

PAC: During partition, choose A or C ELC: Else (normal operation), choose L (Latency) or C (Consistency)

Where to Apply?

  • System design decisions: Choose database based on requirements
  • Architecture planning: Understand trade-offs upfront
  • Incident response: Know which property to sacrifice

When to Choose What?

Choose CP when:

  • Financial systems: Money transfers, trading
  • Inventory management: Stock levels
  • Configuration systems: Feature flags
  • Strong consistency required

Choose AP when:

  • Social networks: Posts, comments, likes
  • Content delivery: News, articles
  • User-generated content: Reviews, ratings
  • User experience priority

Long Polling vs WebSockets

The Real-Time Communication Problem

Challenge: HTTP is request-response, but we need server-to-client communication.

Long Polling

What is Long Polling?

Client sends request → Server holds request open → Sends response when data available

How Long Polling Works?

1. Client sends HTTP request
2. Server holds connection open (30-60 seconds)
3. When data available: Send response + close connection
4. Client immediately sends new request
5. Repeat cycle

Why Long Polling?

  • HTTP compatible: Works with existing infrastructure
  • Simple: Easy to implement and debug
  • Fallback friendly: Graceful degradation
  • Firewall friendly: Uses standard HTTP

Long Polling Limitations:

  • Resource intensive: One connection per client
  • Latency: Still request-response cycle
  • Proxy issues: Some proxies timeout connections
  • Scalability: Thread-per-connection model

WebSockets

What are WebSockets?

Full-duplex communication over single TCP connection - both client and server can send data anytime.

How WebSockets Work?

1. HTTP handshake: Upgrade to WebSocket protocol
2. Persistent connection: TCP connection stays open
3. Bidirectional: Both sides can send messages
4. Low overhead: Minimal frame overhead
5. Close connection: Either side can close

Why WebSockets?

  • Real-time: Instant bidirectional communication
  • Low latency: No HTTP overhead per message
  • Efficient: Single connection, minimal overhead
  • Stateful: Connection maintains context

WebSocket Limitations:

  • Complexity: More complex than HTTP
  • Infrastructure: Proxy/firewall configuration needed
  • Connection management: Handle disconnections, reconnections
  • Scaling: Sticky sessions or sophisticated load balancing

Feature Comparison

FeatureLong PollingWebSockets
LatencyMedium (HTTP overhead)Low (minimal overhead)
ScalabilityLimited (connection per client)Better (efficient connections)
InfrastructureHTTP compatibleRequires WebSocket support
BidirectionalNo (request-response only)Yes (both directions)
ImplementationSimpleMore complex
DebuggingEasy (standard HTTP tools)Harder (specialized tools)
Resource UsageHigh (server resources)Low (efficient protocol)

When to Use Long Polling?

Use Cases:

  • Simple notifications: Order status updates
  • Infrequent updates: News alerts, system notifications
  • Legacy systems: Cannot modify infrastructure
  • Simple requirements: Basic real-time features

Ideal Scenarios:

  • Low message frequency: Few messages per minute
  • Simple infrastructure: Standard HTTP stack
  • Development speed: Quick implementation needed
  • Fallback mechanism: For WebSocket failures

When to Use WebSockets?

Use Cases:

  • Real-time collaboration: Google Docs, Figma
  • Gaming: Multiplayer games, real-time updates
  • Trading platforms: Live price updates
  • Chat applications: Instant messaging
  • Live streaming: Real-time comments, reactions

Ideal Scenarios:

  • High frequency: Many messages per second
  • Bidirectional: Both client and server send data
  • Low latency: Millisecond response times needed
  • Rich interactions: Complex real-time features

Implementation Examples:

Long Polling Pattern:

// Client-side
async function longPoll() {
while (true) {
try {
const response = await fetch('/poll', {
timeout: 30000, // 30 second timeout
});
const data = await response.json();
handleUpdate(data);
} catch (error) {
await sleep(5000); // Wait before retrying
}
}
}

WebSocket Pattern:

// Client-side
const ws = new WebSocket('ws://localhost:8080');

ws.onmessage = event => {
const data = JSON.parse(event.data);
handleUpdate(data);
};

ws.send(JSON.stringify({ type: 'subscribe', channel: 'updates' }));

Hybrid Approaches:

  • Start with Long Polling: Upgrade to WebSockets when needed
  • Graceful degradation: WebSockets with Long Polling fallback
  • Server-Sent Events (SSE): Server-to-client only, simpler than WebSockets

Decision Matrix: When to Use What

Application Scale Classifications

Small Scale (< 10K users)

  • Simple architecture: Monolith preferred
  • Single database: Vertical scaling sufficient
  • Basic infrastructure: Standard hosting
  • Quick development: Time to market priority

Medium Scale (10K - 100K users)

  • Modular monolith: Some service separation
  • Database optimization: Indexes, caching
  • Load balancing: Multiple app servers
  • Performance monitoring: Identify bottlenecks

Large Scale (100K - 1M users)

  • Microservices: Domain-driven separation
  • Database scaling: Read replicas, caching layers
  • Distributed systems: Multiple data centers
  • Advanced monitoring: APM, distributed tracing

Massive Scale (1M+ users)

  • Global distribution: Multiple regions
  • Sharding: Horizontal database partitioning
  • Advanced caching: Multi-layer cache hierarchy
  • Specialized systems: Search engines, message queues

Decision Framework by Application Type

E-commerce Platform

Small Scale:

  • Architecture: Monolithic application
  • Database: Single PostgreSQL with indexes
  • Caching: Application-level caching (Redis)
  • CDN: Basic CDN for images
  • Real-time: Long polling for order updates

Medium Scale:

  • Architecture: Modular services (User, Order, Payment, Inventory)
  • Database: Master-slave PostgreSQL + Redis
  • Load Balancer: nginx with multiple app servers
  • Caching: Multi-layer (Redis + Application cache)
  • CDN: Global CDN with API caching

Large Scale:

  • Architecture: Full microservices with API Gateway
  • Database: Sharded databases + Read replicas
  • Scaling: Horizontal scaling with container orchestration
  • Caching: Distributed caching with consistent hashing
  • Real-time: WebSockets for live inventory updates

Social Media Platform

Small Scale:

  • Architecture: Monolithic with separate media service
  • Database: Single database with heavy indexing
  • Caching: User session and feed caching
  • Storage: Cloud storage for media
  • Real-time: Long polling for notifications

Medium Scale:

  • Architecture: Service separation (User, Post, Media, Notification)
  • Database: Master-slave with dedicated read replicas for feeds
  • Caching: Feed caching + Content caching
  • CDN: Global CDN for media delivery
  • Search: Elasticsearch for content search

Large Scale:

  • Architecture: Event-driven microservices
  • Database: Multiple specialized databases (Graph for social, Time-series for analytics)
  • Scaling: Auto-scaling with message queues
  • Caching: Multi-layer with edge caching
  • Real-time: WebSockets for live features
  • Consistency: AP system (eventual consistency)

Financial Trading Platform

Any Scale:

  • Consistency: CP system (strong consistency required)
  • Database: ACID-compliant database with immediate consistency
  • Caching: Limited caching (data freshness critical)
  • Real-time: WebSockets with ultra-low latency
  • Architecture: Highly optimized, minimal network hops
  • Monitoring: Real-time monitoring with strict SLAs

Gaming Platform

Small Scale:

  • Architecture: Game servers + matchmaking service
  • Database: In-memory state + persistent storage for player data
  • Real-time: WebSockets for game state
  • Caching: Player profile caching

Large Scale:

  • Architecture: Distributed game servers with load balancing
  • Database: Sharded player data + leaderboard systems
  • Scaling: Auto-scaling based on player count
  • CDN: Global CDN for game assets
  • Real-time: Optimized WebSocket connections with connection pooling

Technology Selection Guide

When to Choose Each Database Pattern:

Single Database:

  • User count: < 10K
  • Data size: < 100GB
  • Query complexity: Complex joins needed
  • Consistency: Strong ACID requirements

Master-Slave Replication:

  • Read/Write ratio: 80/20 or higher
  • User count: 10K - 100K
  • Geographic distribution: Multiple regions
  • Availability: High availability needed

Horizontal Sharding:

  • User count: 100K+
  • Data size: 1TB+
  • Write-heavy: High write throughput
  • Growth: Rapid scaling needed

When to Choose Each Caching Strategy:

Application Cache Only:

  • Small scale: < 10K users
  • Simple data: User sessions, configurations
  • Budget: Minimal infrastructure cost

Redis/Memcached:

  • Medium scale: 10K - 100K users
  • Structured caching: Complex data structures
  • Persistence: Optional data persistence

Multi-layer Caching:

  • Large scale: 100K+ users
  • Global: Multiple data centers
  • Performance: Sub-millisecond requirements

When to Choose Each Real-time Solution:

No Real-time:

  • Batch processing: Reporting, analytics
  • Simple apps: Basic CRUD operations
  • Cost-sensitive: Minimal infrastructure

Long Polling:

  • Low frequency: < 1 message/minute per user
  • Simple infrastructure: Standard HTTP stack
  • Legacy systems: Cannot modify existing infrastructure

WebSockets:

  • High frequency: > 1 message/second per user
  • Bidirectional: Client and server both send
  • Low latency: Real-time collaboration needed

Common Anti-patterns to Avoid

Premature Optimization

  • Don't: Start with microservices for small applications
  • Do: Begin with monolith, extract services when needed

Over-engineering

  • Don't: Implement every pattern from day one
  • Do: Add complexity as scale demands

Wrong Consistency Model

  • Don't: Use eventual consistency for financial data
  • Do: Match consistency requirements to business needs

Cache Everything

  • Don't: Cache data that changes frequently
  • Do: Cache based on access patterns and staleness tolerance

Migration Paths

Monolith → Microservices

  1. Identify bounded contexts: Domain-driven design
  2. Extract services gradually: Strangler fig pattern
  3. Data migration: Separate databases last
  4. API Gateway: Add centralized routing
  5. Monitoring: Distributed tracing and logging

Single Database → Distributed

  1. Add read replicas: Scale read operations
  2. Implement caching: Reduce database load
  3. Vertical scaling: Upgrade hardware first
  4. Horizontal sharding: Last resort for write scaling

Synchronous → Event-driven

  1. Identify async operations: Background processing
  2. Add message queues: Decouple services
  3. Implement event sourcing: Audit trails and replay
  4. Handle eventual consistency: Update application logic

This decision matrix should guide your architecture choices based on current scale and growth projections. Remember: start simple, scale as needed, and always measure before optimizing.